zolo™Let’s talk
Independent game & playable studio

Small games.
Big feelings.

We turn that “one more try” feeling into HTML5 games and playable ads. Made to spark curiosity. Built to be played.

A little interaction. A lasting impression.
LESS WATCH. MORE PLAY. Live demo
one-more-click.html
THE ONE-MORE-TRY EFFECT
00clicks. zero regrets.
A little tap can start something big.
Made to be touched.No download needed
Less scrolling. More playing.Built for the browser. Made for people.
HTML5 playablesInstant-play gamesCreative developmentGood old fun
01 / What we do
Serious craft. Playful results.

Don’t just show it.
Let them play it.

The best way to understand a game? Get your hands on it. We bring your core mechanic to life in a few irresistible seconds.

Our sweet spot

HTML5 playable ads

Turn your game’s best moment into a hands-on ad. From the first interaction to the final call to action.

Build a playable
02

Instant-play games

Small worlds with plenty to discover. Browser games that get straight to the fun, without a download.

Meet our first game
03

Creative iteration

Explore a new hook, try another mechanic, fine-tune the experience. Give your next idea room to grow.

Explore an idea
Lightweight by design Touch & mouse friendly Built around your brief
02 / Made by Zolo
Our first release

One game.
A whole lot of clicks.

We make our own games, too. Meet the first little world in the Zolo universe.

03 / The studio

Game people.
Detail people.
Your kind of people.

We’re Zolo, an independent studio focused on HTML5 games and playables. We care about the tiny things: how a button feels, when a reward lands, what makes someone want to try again.

That’s the thinking we bring to every project, from our own games to your next playable.

From “what if” to “play it”.

A clear path from idea to interaction.
01

Find the fun

We get to know your game, audience, and goal. Together, we choose the moment worth playing.

02

Make it click

We prototype the mechanic and build the experience, with room for your feedback along the way.

03

Polish. Play. Repeat.

We refine the details, test across screens, and prepare the playable for your agreed placements.

04 / A few good questions

Before we
press play.

Have something in mind?

Let’s make
something playable.

A game, a playable, or a “what if”.
We’d love to hear it.